Наследование: VAS.Drawing.CanvasObjects.Timeline.TimeNodeObject
Пример #1
0
 protected void RemoveObject(TimeNodeObject to, bool full)
 {
     to.RedrawEvent -= HandleRedrawEvent;
     to.Dispose();
     if (full)
     {
         nodes.Remove(to);
     }
 }
Пример #2
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 protected virtual bool TimeNodeObjectIsVisible(TimeNodeObject tn)
 {
     return true;
 }
Пример #3
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 protected void RemoveObject(TimeNodeObject to, bool full)
 {
     to.RedrawEvent -= HandleRedrawEvent;
     to.Dispose ();
     if (full) {
         nodes.Remove (to);
     }
 }
Пример #4
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 public void AddNode(TimeNodeObject o)
 {
     nodes.Add (o);
     o.RedrawEvent += HandleRedrawEvent;
 }
Пример #5
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 protected override bool TimeNodeObjectIsVisible(TimeNodeObject tn)
 {
     return filter.IsVisible ((tn as TimelineEventObject).Event);
 }
Пример #6
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 public void AddNode(TimeNodeObject o)
 {
     nodes.Add(o);
     o.RedrawEvent += HandleRedrawEvent;
 }
Пример #7
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 protected override bool TimeNodeObjectIsVisible(TimeNodeObject tn)
 {
     return(filter.IsVisible((tn as TimelineEventObject).Event));
 }
Пример #8
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 protected virtual bool TimeNodeObjectIsVisible(TimeNodeObject tn)
 {
     return(true);
 }