public static void Draw(SpriteBatch spriteBatch)
        {
            //llamo a la función Draw de los bang
            _submitAnswer.Draw(spriteBatch);
            _revealAnswer.Draw(spriteBatch);

            spriteBatch.DrawString(Main.fontDefault, evaluatedChordTypeAnswer, new Vector2(LayoutManager.marginLeft, LayoutManager.marginTop + LayoutManager.gridRowSeparation * 19), _evaluatedChordTypeAnswerColor);
            spriteBatch.DrawString(Main.fontDefault, evaluatedChordInversionAnswer, new Vector2(LayoutManager.marginLeft + LayoutManager.gridColumnSeparation, LayoutManager.marginTop + LayoutManager.gridRowSeparation * 19), _evaluatedChordInversionAnswerColor);
            spriteBatch.DrawString(Main.fontDefault, chordDescriptionPart1, new Vector2(LayoutManager.marginLeft, LayoutManager.marginTop + LayoutManager.gridRowSeparation * 20), Main.fontColorDefault);
            spriteBatch.DrawString(Main.fontDefault, chordDescriptionPart2, new Vector2(LayoutManager.marginLeft, LayoutManager.marginTop + LayoutManager.gridRowSeparation * 21), Main.fontColorDefault);
        }
        public static void Draw(SpriteBatch spriteBatch)
        {
            _reset.Draw(spriteBatch);

            spriteBatch.DrawString(Main.fontDefault, _score, new Vector2(LayoutManager.marginLeft, LayoutManager.marginTop + LayoutManager.gridRowSeparation), Main.fontColorDefault);
        }