public static void Draw(SpriteBatch spriteBatch) { //llamo a la función Draw de los bang _submitAnswer.Draw(spriteBatch); _revealAnswer.Draw(spriteBatch); spriteBatch.DrawString(Main.fontDefault, evaluatedChordTypeAnswer, new Vector2(LayoutManager.marginLeft, LayoutManager.marginTop + LayoutManager.gridRowSeparation * 19), _evaluatedChordTypeAnswerColor); spriteBatch.DrawString(Main.fontDefault, evaluatedChordInversionAnswer, new Vector2(LayoutManager.marginLeft + LayoutManager.gridColumnSeparation, LayoutManager.marginTop + LayoutManager.gridRowSeparation * 19), _evaluatedChordInversionAnswerColor); spriteBatch.DrawString(Main.fontDefault, chordDescriptionPart1, new Vector2(LayoutManager.marginLeft, LayoutManager.marginTop + LayoutManager.gridRowSeparation * 20), Main.fontColorDefault); spriteBatch.DrawString(Main.fontDefault, chordDescriptionPart2, new Vector2(LayoutManager.marginLeft, LayoutManager.marginTop + LayoutManager.gridRowSeparation * 21), Main.fontColorDefault); }
public static void Draw(SpriteBatch spriteBatch) { _reset.Draw(spriteBatch); spriteBatch.DrawString(Main.fontDefault, _score, new Vector2(LayoutManager.marginLeft, LayoutManager.marginTop + LayoutManager.gridRowSeparation), Main.fontColorDefault); }