public static void Get_New_Markers(int[][] adjancy_list, int[] next_layer, int[] old_markers, int[] new_markers, HashSet <int> is_in_previous_layers) { Mark_Int_List marker = new Mark_Int_List(); for (int i1 = 0; i1 < next_layer.Length; i1++) { int current_node = next_layer[i1]; List <int> neigburs_markers = new List <int>(); for (int i2 = 0; i2 < adjancy_list[current_node].Length; i2++) { int neighbur = adjancy_list[current_node][i2]; if (is_in_previous_layers.Contains(neighbur)) { neigburs_markers.Add(new_markers[neighbur]); } else { neigburs_markers.Add(old_markers[neighbur]); } } int[] arr = neigburs_markers.ToArray(); Array.Sort(arr); new_markers[current_node] = marker.Get_Marker(arr); } Partial_Replace_Markers_With_Indexes(next_layer, new_markers, marker); }
private static int Get_New_Marker_For_Single_NodeV2(Mark_Int_List a1, int[] neigburs, int[] markers) { List <int> L1 = new List <int>(); for (int i1 = 0; i1 < neigburs.Length; i1++) { L1.Add(markers[neigburs[i1]]); } L1.Sort(); return(a1.Get_Marker(L1.ToArray())); }
private static void Get_New_Marker_For_Single_Node(Mark_Int_List a1, int[][] v_b, int i1, int[] t1_b, int[] t2_b) { int i2; List <int> L1 = new List <int>(); for (i2 = 0; i2 < v_b[i1].Length; i2++) { L1.Add(t1_b[v_b[i1][i2]]); } L1.Sort(); t2_b[i1] = a1.Get_Marker(L1.ToArray()); }
private static int[] From_2D_Array_To_1D_Array(int[,] array2D) { Mark_Int_List mark_int_list = new Mark_Int_List(); int[] t1; int[] array1D = new int[array2D.GetLength(0)]; for (int i1 = 0; i1 < array2D.GetLength(0); i1++) { t1 = new int[array2D.GetLength(1)]; for (int i2 = 0; i2 < array2D.GetLength(1); i2++) { t1[i2] = array2D[i1, i2]; } Array.Sort(t1); array1D[i1] = mark_int_list.Get_Marker(t1); } return(Replace_Markers_With_Indexes(mark_int_list.Get_All_Marker_Maping(), array1D)); }
private static int[,] From_3D_Array_To_2D_Array(int[][][] array3D) { Mark_Int_List mark_int_list = new Mark_Int_List(); int[] t1; int i1, i2, i3; int[,] array2D = new int[array3D[0].Length, array3D[0].Length]; for (i1 = 0; i1 < array3D[0].Length; i1++) { for (i2 = 0; i2 < array3D[0][0].Length; i2++) { t1 = new int[array3D.Length]; for (i3 = 0; i3 < array3D.Length; i3++) { t1[i3] = array3D[i3][i1][i2]; } array2D[i1, i2] = mark_int_list.Get_Marker(t1); } } return(Replace_Markers_With_Indexes(mark_int_list.Get_All_Marker_Maping(), array2D)); }
public int Insert(bool[,] a1) { return(mrk_int_list.Get_Marker( Graph_Functions.Transform_Bool_Matrix_To_Int_Array( Graph_Functions.Transform_From_Any_Isomorphism_To_Single_Same_Isomorphism(a1)))); }