// Start is called before the first frame update void Start() { GameObject Robot = GameObject.Find("Robot"); roboCom = Robot.GetComponent <robotCommunication>(); pos = new Vector3(0, 10, -257.5f); rot = new Vector3(0.0f, 0.0f, 0.0f); }
// Start is called before the first frame update void Start() { GameObject Robot = GameObject.Find("Robot"); roboCom = Robot.GetComponent <robotCommunication>(); vel = new Vector3(0, 0, 0); rot = new Vector3(0.0f, 0.0f, 0.0f); transform.position = new Vector3(0, 0, 0); }