WriteUtf16String() публичный Метод

public WriteUtf16String ( string value ) : void
value string
Результат void
Пример #1
0
 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.WriteVarint(this.Unknown2);
     serializer.WriteUtf16String(this.Unknown3);
     serializer.Write(this.Unknown4);
     serializer.Write(this.Unknown5);
     serializer.Write(this.Unknown6);
     serializer.WriteUtf16String(this.Unknown7);
     for (int i = 0; i < this.Unknown8.Length; i++)
     {
         serializer.WriteVarint(this.Unknown8[i]);
     }
     serializer.Write((byte)Unknown9.Length);
     for (int i = 0; i < Unknown9.Length; i++)
     {
         serializer.WriteVarint(Unknown9[i]);
     }
     serializer.Write((byte)Unknown10.Length);
     for (int i = 0; i < Unknown10.Length; i++)
     {
         serializer.Write(Unknown10[i]);
     }
     serializer.Write((byte)Unknown11.Length);
     for (int i = 0; i < Unknown11.Length; i++)
     {
         serializer.WriteVarint(Unknown11[i]);
     }
 }
Пример #2
0
 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.Write(this.Unknown0);
     serializer.WriteUtf16String(this.Unknown1);
     serializer.WriteUtf16String(this.Unknown2);
 }
Пример #3
0
 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.WriteUtf16String(this.Unknown2);
     serializer.WriteUtf16String(this.Unknown3);
     serializer.WriteUtf16String(this.Unknown4);
     serializer.WriteUtf16String(this.Unknown5);
     serializer.WriteUtf16String(this.Unknown6);
 }
Пример #4
0
 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.Write(this.Unknown1);
     serializer.WriteVarint(this.Unknown2);
     serializer.WriteUtf16String(this.Unknown3);
     serializer.Write((ushort)Unknown4.Length);
     for (int i = 0; i < Unknown4.Length; i++)
     {
         serializer.Write(Unknown4[i]);
     }
 }
Пример #5
0
 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.WriteVarint(this.Unknown0);
     serializer.WriteUtf16String(this.Unknown1);
     serializer.Write(this.Unknown2);
     serializer.Write(this.Unknown7.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown7.IsPresent)
     {
         this.Unknown7.Value.Serialize(serializer);
     }
     serializer.Write(this.Unknown13.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown13.IsPresent)
     {
         this.Unknown13.Value.Serialize(serializer);
     }
 }
Пример #6
0
 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.Write(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.Write(this.Unknown2);
     serializer.WriteVarint(this.Unknown3);
     serializer.Write((byte)Unknown4.Length);
     for (int i = 0; i < Unknown4.Length; i++)
     {
         serializer.Write(Unknown4[i]);
     }
     serializer.Write(this.Unknown5);
     serializer.WriteVarint(this.Unknown6);
     serializer.Write(this.Unknown7);
     serializer.Write(this.Unknown8);
     serializer.Write(this.Unknown9.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown9.IsPresent)
     {
         serializer.Write(this.Unknown9.Value);
     }
     serializer.Write(this.Unknown10);
     serializer.WriteVarint(this.Unknown11);
     serializer.Write(this.Unknown17.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown17.IsPresent)
     {
         this.Unknown17.Value.Serialize(serializer);
     }
     serializer.Write(this.Unknown18.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown18.IsPresent)
     {
         serializer.Write(this.Unknown18.Value);
     }
     serializer.Write(this.Unknown19.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown19.IsPresent)
     {
         serializer.Write(this.Unknown19.Value);
     }
     serializer.Write(this.Unknown23.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown23.IsPresent)
     {
         this.Unknown23.Value.Serialize(serializer);
     }
     serializer.WriteUtf16String(this.Unknown24);
     serializer.Write(this.Unknown25.IsPresent ? (byte) 1 : (byte) 0);
     if (this.Unknown25.IsPresent)
     {
         serializer.Write(this.Unknown25.Value);
     }
 }
Пример #7
0
 public void Serialize(Serializer serializer)
 {
     serializer.WriteUtf16String(this.Unknown3);
     serializer.WriteVarint(this.Unknown4);
     serializer.Write((byte)Unknown10.Length);
     for (int i = 0; i < Unknown10.Length; i++)
     {
         Unknown10[i].Serialize(serializer);
     }
 }
Пример #8
0
 public void Serialize(Serializer serializer)
 {
     serializer.WriteVarint(this.Unknown6);
     serializer.Write(this.Unknown7);
     serializer.WriteUtf16String(this.Unknown8);
     serializer.Write(this.Unknown9);
 }
Пример #9
0
 public void Serialize(Serializer serializer)
 {
     serializer.Write(Header);
     serializer.Write(this.Unknown0);
     serializer.WriteVarint(this.Unknown1);
     serializer.Write(this.Unknown2);
     serializer.Write(this.Unknown3);
     serializer.Write(this.Unknown4);
     serializer.Write(this.Unknown5);
     serializer.Write(this.Unknown6);
     serializer.Write(this.Unknown7);
     serializer.Write(this.Unknown8);
     serializer.Write((byte)Unknown9.Length);
     for (int i = 0; i < Unknown9.Length; i++)
     {
         serializer.WriteVarint(Unknown9[i]);
     }
     serializer.WriteUtf16String(this.Unknown10);
     serializer.WriteUtf16String(this.Unknown11);
     serializer.Write(this.Unknown12);
     serializer.Write(this.Unknown13);
     serializer.Write((byte)Unknown25.Length);
     for (int i = 0; i < Unknown25.Length; i++)
     {
         Unknown25[i].Serialize(serializer);
     }
     serializer.Write(this.Unknown26);
     serializer.Write(this.Unknown27);
 }