public void Serialize(Serializer serializer) { serializer.Write(Header); serializer.WriteVarint(this.Unknown0); serializer.WriteVarint(this.Unknown1); serializer.WriteVarint(this.Unknown2); serializer.WriteUtf16String(this.Unknown3); serializer.Write(this.Unknown4); serializer.Write(this.Unknown5); serializer.Write(this.Unknown6); serializer.WriteUtf16String(this.Unknown7); for (int i = 0; i < this.Unknown8.Length; i++) { serializer.WriteVarint(this.Unknown8[i]); } serializer.Write((byte)Unknown9.Length); for (int i = 0; i < Unknown9.Length; i++) { serializer.WriteVarint(Unknown9[i]); } serializer.Write((byte)Unknown10.Length); for (int i = 0; i < Unknown10.Length; i++) { serializer.Write(Unknown10[i]); } serializer.Write((byte)Unknown11.Length); for (int i = 0; i < Unknown11.Length; i++) { serializer.WriteVarint(Unknown11[i]); } }
public void Serialize(Serializer serializer) { serializer.Write(Header); serializer.Write(this.Unknown0); serializer.WriteUtf16String(this.Unknown1); serializer.WriteUtf16String(this.Unknown2); }
public void Serialize(Serializer serializer) { serializer.Write(Header); serializer.WriteVarint(this.Unknown0); serializer.WriteVarint(this.Unknown1); serializer.WriteUtf16String(this.Unknown2); serializer.WriteUtf16String(this.Unknown3); serializer.WriteUtf16String(this.Unknown4); serializer.WriteUtf16String(this.Unknown5); serializer.WriteUtf16String(this.Unknown6); }
public void Serialize(Serializer serializer) { serializer.Write(Header); serializer.WriteVarint(this.Unknown0); serializer.Write(this.Unknown1); serializer.WriteVarint(this.Unknown2); serializer.WriteUtf16String(this.Unknown3); serializer.Write((ushort)Unknown4.Length); for (int i = 0; i < Unknown4.Length; i++) { serializer.Write(Unknown4[i]); } }
public void Serialize(Serializer serializer) { serializer.Write(Header); serializer.WriteVarint(this.Unknown0); serializer.WriteUtf16String(this.Unknown1); serializer.Write(this.Unknown2); serializer.Write(this.Unknown7.IsPresent ? (byte) 1 : (byte) 0); if (this.Unknown7.IsPresent) { this.Unknown7.Value.Serialize(serializer); } serializer.Write(this.Unknown13.IsPresent ? (byte) 1 : (byte) 0); if (this.Unknown13.IsPresent) { this.Unknown13.Value.Serialize(serializer); } }
public void Serialize(Serializer serializer) { serializer.Write(Header); serializer.Write(this.Unknown0); serializer.WriteVarint(this.Unknown1); serializer.Write(this.Unknown2); serializer.WriteVarint(this.Unknown3); serializer.Write((byte)Unknown4.Length); for (int i = 0; i < Unknown4.Length; i++) { serializer.Write(Unknown4[i]); } serializer.Write(this.Unknown5); serializer.WriteVarint(this.Unknown6); serializer.Write(this.Unknown7); serializer.Write(this.Unknown8); serializer.Write(this.Unknown9.IsPresent ? (byte) 1 : (byte) 0); if (this.Unknown9.IsPresent) { serializer.Write(this.Unknown9.Value); } serializer.Write(this.Unknown10); serializer.WriteVarint(this.Unknown11); serializer.Write(this.Unknown17.IsPresent ? (byte) 1 : (byte) 0); if (this.Unknown17.IsPresent) { this.Unknown17.Value.Serialize(serializer); } serializer.Write(this.Unknown18.IsPresent ? (byte) 1 : (byte) 0); if (this.Unknown18.IsPresent) { serializer.Write(this.Unknown18.Value); } serializer.Write(this.Unknown19.IsPresent ? (byte) 1 : (byte) 0); if (this.Unknown19.IsPresent) { serializer.Write(this.Unknown19.Value); } serializer.Write(this.Unknown23.IsPresent ? (byte) 1 : (byte) 0); if (this.Unknown23.IsPresent) { this.Unknown23.Value.Serialize(serializer); } serializer.WriteUtf16String(this.Unknown24); serializer.Write(this.Unknown25.IsPresent ? (byte) 1 : (byte) 0); if (this.Unknown25.IsPresent) { serializer.Write(this.Unknown25.Value); } }
public void Serialize(Serializer serializer) { serializer.WriteUtf16String(this.Unknown3); serializer.WriteVarint(this.Unknown4); serializer.Write((byte)Unknown10.Length); for (int i = 0; i < Unknown10.Length; i++) { Unknown10[i].Serialize(serializer); } }
public void Serialize(Serializer serializer) { serializer.WriteVarint(this.Unknown6); serializer.Write(this.Unknown7); serializer.WriteUtf16String(this.Unknown8); serializer.Write(this.Unknown9); }
public void Serialize(Serializer serializer) { serializer.Write(Header); serializer.Write(this.Unknown0); serializer.WriteVarint(this.Unknown1); serializer.Write(this.Unknown2); serializer.Write(this.Unknown3); serializer.Write(this.Unknown4); serializer.Write(this.Unknown5); serializer.Write(this.Unknown6); serializer.Write(this.Unknown7); serializer.Write(this.Unknown8); serializer.Write((byte)Unknown9.Length); for (int i = 0; i < Unknown9.Length; i++) { serializer.WriteVarint(Unknown9[i]); } serializer.WriteUtf16String(this.Unknown10); serializer.WriteUtf16String(this.Unknown11); serializer.Write(this.Unknown12); serializer.Write(this.Unknown13); serializer.Write((byte)Unknown25.Length); for (int i = 0; i < Unknown25.Length; i++) { Unknown25[i].Serialize(serializer); } serializer.Write(this.Unknown26); serializer.Write(this.Unknown27); }