public void GetStringGrid(World world) { int numRows = grid.GetLength(0) + ShiftY; int numCols = grid.GetLength(1) + ShiftX; for (int rows = ShiftY; rows < numRows; rows++) { for (int cols = ShiftX; cols < numCols; cols++) { grid[rows - ShiftY, cols - ShiftX] = world.GetCellAtLocation(rows, cols).ToString(); } } }