public void WorldAssureWorldCanInstance() { /* arrange */ World test_world = new World(); /* end arrange */ /* act */ var actual = test_world.BuildWorldSize(); /* end act */ /* assert */ Assert.AreEqual(actual, 10); /* end assert */ }
public void WorldAssureWorldCanInstance() { /* arrange */ World test_world = new World(); /* end arrange */ /* act */ var actual = test_world.BuildWorldSize(); /* end act */ /* assert */ Assert.AreEqual(actual, 10); /* end assert */ }