/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here scene = new MainMenu(this.Content, this.spriteBatch, screen); scene.load(); }
protected void Switch() { Scene temp = scene.change(); if (temp != null) { scene.unload(); scene = temp; scene.load(); } }