internal override void Navigate(CustomGame cg) { cg.NavigateToModesMenu(); cg.LeftClick(98, 177); cg.KeyPress(Keys.Down, Keys.Up, Keys.Up); Thread.Sleep(100); }
internal override void Navigate(CustomGame cg) { cg.NavigateToModesMenu(); Point point = cg.GetModeLocation(Gamemode.Skirmish, cg.CurrentEvent); cg.LeftClick(point.X, point.Y, 250); cg.KeyPress(Keys.Left); Thread.Sleep(100); }
internal override void Navigate(CustomGame cg) { cg.NavigateToModesMenu(); Point point = cg.GetModeLocation(Gamemode.TeamDeathmatch, cg.CurrentOverwatchEvent); cg.LeftClick(point.X, point.Y, 250); cg.KeyPress(Keys.Down, Keys.Up); Thread.Sleep(100); }
internal override void Navigate(CustomGame cg) { cg.NavigateToModesMenu(); Point point = cg.GetModeLocation(Gamemode.JunkensteinsRevenge, cg.CurrentEvent); Console.WriteLine(point); cg.LeftClick(point.X, point.Y, 250); cg.KeyPress(Keys.Left); Thread.Sleep(100); }