Beispiel #1
0
 internal override void Navigate(CustomGame cg)
 {
     cg.NavigateToModesMenu();
     cg.LeftClick(98, 177);
     cg.KeyPress(Keys.Down, Keys.Up, Keys.Up);
     Thread.Sleep(100);
 }
Beispiel #2
0
            internal override void Navigate(CustomGame cg)
            {
                cg.NavigateToModesMenu();
                Point point = cg.GetModeLocation(Gamemode.Skirmish, cg.CurrentEvent);

                cg.LeftClick(point.X, point.Y, 250);
                cg.KeyPress(Keys.Left);
                Thread.Sleep(100);
            }
Beispiel #3
0
            internal override void Navigate(CustomGame cg)
            {
                cg.NavigateToModesMenu();
                Point point = cg.GetModeLocation(Gamemode.TeamDeathmatch, cg.CurrentOverwatchEvent);

                cg.LeftClick(point.X, point.Y, 250);
                cg.KeyPress(Keys.Down, Keys.Up);
                Thread.Sleep(100);
            }
Beispiel #4
0
            internal override void Navigate(CustomGame cg)
            {
                cg.NavigateToModesMenu();
                Point point = cg.GetModeLocation(Gamemode.JunkensteinsRevenge, cg.CurrentEvent);

                Console.WriteLine(point);
                cg.LeftClick(point.X, point.Y, 250);
                cg.KeyPress(Keys.Left);
                Thread.Sleep(100);
            }