private static bool WaitForMainMenu(CustomGame cg, int maxtime) { return(cg.WaitForColor(Points.MAIN_MENU_OVERWATCH_WATERMARK, Colors.WHITE, 10, maxtime)); }
private static bool WaitForMainMenu(CustomGame cg, int maxtime) { return(cg.WaitForColor(Points.MAIN_MENU_OVERWATCH_WATERMARK, Colors.WHITE, 10, maxtime)); }