Пример #1
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 public static bool WriteInt64(this GameObject gameObject, int?offset, long?value)
 {
     return(MemoryUtils.WriteInt64(gameObject.Address, offset, value));
 }
Пример #2
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 public static byte ReadByte(this GameObject gameObject, int offset)
 {
     return(MemoryUtils.ReadByte(gameObject.Address, offset));
 }
Пример #3
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 public static long?ReadInt64(this GameObject gameObject, int?offset)
 {
     return(MemoryUtils.ReadInt64(gameObject.Address, offset));
 }
Пример #4
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 public static int ReadInt32(this GameObject gameObject, int offset)
 {
     return(MemoryUtils.ReadInt32(gameObject.Address, offset));
 }
Пример #5
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 public static short?ReadInt16(this GameObject gameObject, int?offset)
 {
     return(MemoryUtils.ReadInt16(gameObject.Address, offset));
 }
Пример #6
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 public static bool WriteByte(this GameObject gameObject, int?offset, byte?value)
 {
     return(MemoryUtils.WriteByte(gameObject.Address, offset, value));
 }