Example #1
0
 public static bool WriteInt64(this GameObject gameObject, int?offset, long?value)
 {
     return(MemoryUtils.WriteInt64(gameObject.Address, offset, value));
 }
Example #2
0
 public static byte ReadByte(this GameObject gameObject, int offset)
 {
     return(MemoryUtils.ReadByte(gameObject.Address, offset));
 }
Example #3
0
 public static long?ReadInt64(this GameObject gameObject, int?offset)
 {
     return(MemoryUtils.ReadInt64(gameObject.Address, offset));
 }
Example #4
0
 public static int ReadInt32(this GameObject gameObject, int offset)
 {
     return(MemoryUtils.ReadInt32(gameObject.Address, offset));
 }
Example #5
0
 public static short?ReadInt16(this GameObject gameObject, int?offset)
 {
     return(MemoryUtils.ReadInt16(gameObject.Address, offset));
 }
Example #6
0
 public static bool WriteByte(this GameObject gameObject, int?offset, byte?value)
 {
     return(MemoryUtils.WriteByte(gameObject.Address, offset, value));
 }