Пример #1
0
 public FrameStageControllerEventArgs(RenderTimer currentTime) : base(currentTime)
 {
 }
Пример #2
0
 protected virtual void OnSleeping(RenderTimer timer)
 {
     Sleeping?.Invoke(this, new FrameStageEventArgs(timer));
 }
Пример #3
0
 protected virtual void OnBufferSwap(RenderTimer timer)
 {
     BufferSwap?.Invoke(this, new FrameStageEventArgs(timer));
 }
Пример #4
0
 protected virtual void OnDrawEnd(RenderTimer timer)
 {
     DrawEnd?.Invoke(this, new FrameStageEventArgs(timer));
 }
Пример #5
0
 protected virtual void OnFrameStart(RenderTimer timer)
 {
     FrameStart?.Invoke(this, new FrameStageEventArgs(timer));
 }