Пример #1
0
 public static SceneNode Add(this SceneGroup group, params SceneNode[] subNodes)
 {
     return(group.Add(subNodes as IEnumerable <SceneNode>));
 }
Пример #2
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 public SceneGraph()
 {
     Root = new SceneGroup (this);
     Index = new BoundingBoxTree<SceneNode> ();
 }
Пример #3
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 public SceneGraph()
 {
     Root  = new SceneGroup(this);
     Index = new BoundingBoxTree <SceneNode> ();
 }