Beispiel #1
0
 public static SceneNode Add(this SceneGroup group, params SceneNode[] subNodes)
 {
     return(group.Add(subNodes as IEnumerable <SceneNode>));
 }
Beispiel #2
0
 public SceneGraph()
 {
     Root = new SceneGroup (this);
     Index = new BoundingBoxTree<SceneNode> ();
 }
Beispiel #3
0
 public SceneGraph()
 {
     Root  = new SceneGroup(this);
     Index = new BoundingBoxTree <SceneNode> ();
 }