public override void Initialize(Catsland.Core.Scene scene) { base.Initialize(scene); UpdateSensor(); UpdateDebugVertex(); MoveBodyToGameObject(); }
public override void Initialize(Catsland.Core.Scene scene) { base.Initialize(scene); m_font = Mgr <CatProject> .Singleton.contentManger.Load <SpriteFont>("font\\keycodeFont"); }
public override void Initialize(Catsland.Core.Scene scene) { base.Initialize(scene); UpdateBTTreeRuntimePack(); }
public override void Initialize(Catsland.Core.Scene scene) { base.Initialize(scene); UpdateVertex(); UpdateEffect(); }
public override void Initialize(Catsland.Core.Scene scene) { base.Initialize(scene); UpdateAmbientLightTable(m_ambientLightMap); UpdateDiffuseLightTable(m_diffuseLightMap); }
public override void Initialize(Catsland.Core.Scene scene) { base.Initialize(scene); }