Пример #1
0
        public static IndexedMatrix CreateRotationZ(float radians)
        {
            IndexedMatrix IndexedMatrix;

            IndexedMatrix._basis  = IndexedBasisMatrix.CreateRotationZ(radians);
            IndexedMatrix._origin = new IndexedVector3(0, 0, 0);

            return(IndexedMatrix);
        }
Пример #2
0
 public static void CreateRotationZ(float radians, out IndexedMatrix result)
 {
     result._basis  = IndexedBasisMatrix.CreateRotationZ(radians);
     result._origin = new IndexedVector3(0, 0, 0);
 }