Пример #1
0
        /// 衝突対象をコンテナにセット
        public void SetCollisionActor(GameActorCollObjContainer container, Vector3 trgPos)
        {
            container.Clear();

            ctrlStg.SetCollisionActor(container, trgPos);
            ctrlHobit.SetCollisionActor(container, trgPos);
            ctrlTo.SetCollisionActor(container, trgPos);
            ctrlWall.SetCollisionActor(container, trgPos);
            ctrlMo.SetCollisionActor(container, trgPos);
            ctrlHouse.SetCollisionActor(container, trgPos);
        }