Пример #1
0
        void Start()
        {
            game = GetComponent <TakeMeHomeGame> ();

            game.Context.GetInputManager().onPointerDown += OnPointerDown;
            game.Context.GetInputManager().onPointerUp   += OnPointerUp;
            game.Context.GetInputManager().onPointerDrag += OnPointerDrag;
        }
 public TakeMeHomeIntroductionState(TakeMeHomeGame game)
 {
     this.game = game;
 }
 public TakeMeHomeTutorialPlayState(TakeMeHomeGame game)
 {
     this.game = game;
 }
Пример #4
0
        //TakeMeHomeGame game;

        public TakeMeHomeResultState(TakeMeHomeGame game)
        {
            //    this.game = game;
        }
Пример #5
0
 public TakeMeHomeAnturaState(TakeMeHomeGame game)
 {
     this.game = game;
 }
Пример #6
0
 public TakeMeHomeTutorialIntroState(TakeMeHomeGame game)
 {
     this.game = game;
 }
Пример #7
0
 public TakeMeHomePlayState(TakeMeHomeGame game)
 {
     this.game = game;
 }
Пример #8
0
 public TakeMeHomeResetState(TakeMeHomeGame game)
 {
     this.game = game;
     win       = false;
 }