Esempio n. 1
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        void Start()
        {
            game = GetComponent <TakeMeHomeGame> ();

            game.Context.GetInputManager().onPointerDown += OnPointerDown;
            game.Context.GetInputManager().onPointerUp   += OnPointerUp;
            game.Context.GetInputManager().onPointerDrag += OnPointerDrag;
        }
 public TakeMeHomeIntroductionState(TakeMeHomeGame game)
 {
     this.game = game;
 }
 public TakeMeHomeTutorialPlayState(TakeMeHomeGame game)
 {
     this.game = game;
 }
        //TakeMeHomeGame game;

        public TakeMeHomeResultState(TakeMeHomeGame game)
        {
            //    this.game = game;
        }
Esempio n. 5
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 public TakeMeHomeAnturaState(TakeMeHomeGame game)
 {
     this.game = game;
 }
Esempio n. 6
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 public TakeMeHomeTutorialIntroState(TakeMeHomeGame game)
 {
     this.game = game;
 }
Esempio n. 7
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 public TakeMeHomePlayState(TakeMeHomeGame game)
 {
     this.game = game;
 }
Esempio n. 8
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 public TakeMeHomeResetState(TakeMeHomeGame game)
 {
     this.game = game;
     win       = false;
 }