Пример #1
0
 public override void RespondToCollision(CollisionData collisionData)
 {
     this.IsDestroyed = true;
     Console.Beep();
     IRenderer renderer = new ConsoleRenderer(50, 79);
     IUserInterface keyboard = new KeyboardInterface();
     Engine endGame=new Engine(renderer, keyboard);
     Stopwatch pointless=new Stopwatch();
     endGame.Run(pointless,true);
 }
Пример #2
0
 public override void RespondToCollision(CollisionData collisionData)
 {
     this.IsDestroyed = false;
 }
Пример #3
0
 public override void RespondToCollision(CollisionData collisionData)
 {
     this.IsDestroyed = true;
     Console.Beep();
 }
 public override void RespondToCollision(CollisionData collisionData)
 {
     this.IsDestroyed = true;
     Console.Beep();
 }
Пример #5
0
 public override void RespondToCollision(CollisionData collisionData)
 {
     this.IsDestroyed = false;
 }
Пример #6
0
 public virtual void RespondToCollision(CollisionData collisionData)
 {
 }
Пример #7
0
 public virtual void RespondToCollision(CollisionData collisionData)
 {
 }