void Cmdspawnthing() { GameObject testsubject = somefunctions.InstantiatePrefabGmbjct("online/fornetid", null); move testmovars = testsubject.transform.GetChild(0).getvars <move>(); gameObject.AddComponent <online_wasd>().movars = testmovars; testmovars.BaseSpeed = 10f; testmovars.setBaseSpeed(); testmovars.SetPosition(10f * new Vector3(Random.value, Random.value, 0)); NetworkServer.Spawn(testsubject); }