void Cmdspawnthing()
    {
        GameObject testsubject = somefunctions.InstantiatePrefabGmbjct("online/fornetid", null);
        move       testmovars  = testsubject.transform.GetChild(0).getvars <move>();

        gameObject.AddComponent <online_wasd>().movars = testmovars;
        testmovars.BaseSpeed = 10f;
        testmovars.setBaseSpeed();
        testmovars.SetPosition(10f * new Vector3(Random.value, Random.value, 0));


        NetworkServer.Spawn(testsubject);
    }