private void OnCollisionEnter(Collision other) { if (other.gameObject.tag == "ball") { gc.addScore(); ball.Play(); Destroy(other.gameObject); titleControler.tC.GetComponent <AudioSource>().PlayOneShot(catchBall); // ball.enableEmission = false; } if (other.gameObject.tag == "gloden") { gc.addGolden(); golden.Play(); Destroy(other.gameObject); titleControler.tC.GetComponent <AudioSource>().PlayOneShot(catchBall); // golden.enableEmission = false; } if (other.gameObject.tag == "bonus") { gc.addBall(); bonus.Play(); Destroy(other.gameObject); titleControler.tC.GetComponent <AudioSource>().PlayOneShot(catchBonus); // bonus.enableEmission = false; } if (other.gameObject.tag == "ground") { isJump = false; } }