Пример #1
0
            internal static _ScrollToObject ScrollToObject()
            {
                if (_ScrollToObjectFunc == null)
                {
                    _ScrollToObjectFunc =
                        (_ScrollToObject)Marshal.GetDelegateForFunctionPointer(
                            Torque3D.DllLoadUtils.GetProcAddress(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiScrollCtrl_scrollToObject"), typeof(_ScrollToObject));
                }

                return(_ScrollToObjectFunc);
            }
Пример #2
0
            internal static _ScrollToObject ScrollToObject()
            {
                if (_ScrollToObjectFunc == null)
                {
                    _ScrollToObjectFunc =
                        (_ScrollToObject)Marshal.GetDelegateForFunctionPointer(
                            NativeLibrary.GetExport(
                                Torque3D.Torque3DLibHandle,
                                "fnGuiScrollCtrl_scrollToObject"), typeof(_ScrollToObject));
                }

                return(_ScrollToObjectFunc);
            }