public GuiMenuItem(string text, Texture2D icon, bool isEnabled, ItemSelectedDelegate onItemSelected) { Text = text; Icon = icon; ItemSelected += onItemSelected; IsEnabled = isEnabled; }
public static void Show(List <string> items, string title, ItemSelectedDelegate itemSelected) { var dialog = Create(MenuManager.Instance.dropdownDialogPrefab); dialog.title.text = title; dialog.dropdown.AddOptions(items); dialog.itemSelected = itemSelected; }