internal static _ScrollToObject ScrollToObject() { if (_ScrollToObjectFunc == null) { _ScrollToObjectFunc = (_ScrollToObject)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiScrollCtrl_scrollToObject"), typeof(_ScrollToObject)); } return(_ScrollToObjectFunc); }
internal static _ScrollToObject ScrollToObject() { if (_ScrollToObjectFunc == null) { _ScrollToObjectFunc = (_ScrollToObject)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiScrollCtrl_scrollToObject"), typeof(_ScrollToObject)); } return(_ScrollToObjectFunc); }