Пример #1
0
 protected override bool Init()
 {
     vitaSaveManager.Open(this);
     Debug.Log("OpenSaveManager");
     vitaSaveManager.Save();
     return(true);
 }
Пример #2
0
 private void _DO_SAVE()
 {
     Debug.Log("saveする");
     if (_now_status == Now_State.Idle)
     {
         _Set_Status(Now_State.Saving);
         GameObject.Find("Label_status").GetComponent <UILabel>().text = string.Empty;
         _instance.Save();
     }
 }