Пример #1
0
 private void back_to_port(bool saveloadSuccess)
 {
     if (_now_status != 0)
     {
         return;
     }
     _Set_Status(Now_State.Exiting);
     _instance.Close();
     if (_Execute_Mode == Execute_Mode.Save_Mode)
     {
         SingletonMonoBehaviour <PortObjectManager> .Instance.SceneLoad(BackScene);
     }
     else if (saveloadSuccess)
     {
         DebugUtils.SLog("AppInitializeManager.IsInitialize = true;");
         AppInitializeManager.IsInitialize = true;
         DebugUtils.SLog("ManagerBase.initialize();");
         ManagerBase.initialize();
         DebugUtils.SLog("引継ぎ判定");
         if (Server_Common.Utils.IsValidNewGamePlus() && Server_Common.Utils.IsGameClear())
         {
             LoadedInheritData();
             return;
         }
         DebugUtils.SLog("通常デ\u30fcタ");
         LoadedNormalData();
     }
     else
     {
         Debug.Log("タイトルに戻ります。");
         Application.LoadLevel(Generics.Scene.Title.ToString());
     }
 }
Пример #2
0
 public void Canceled()
 {
     Debug.Log("Save Cancel");
     vitaSaveManager.Close();
     InheritSaveTaskManager.ReqMode(InheritSaveTaskManager.InheritTaskManagerMode.InheritTaskManagerMode_ST);
     Close();
 }