Пример #1
0
 private void _DO_DELETE()
 {
     Debug.Log("Deleteする");
     if (_now_status == Now_State.Idle)
     {
         _Set_Status(Now_State.Deleting);
         GameObject.Find("Label_status").GetComponent <UILabel>().text = "デリ\u30fcトdialog";
         _instance.Delete();
     }
 }