public void DrawLabels(Viking.UI.Controls.SectionViewerControl _Parent) { float Scale = (float)(1.0f / _Parent.StatusMagnification); Vector2 Offset; _Parent.spriteBatch.Begin(); for (int i = 0; i < this.Tile.Verticies.Length; i++) { GridVector2 ControlPositionScreen = _Parent.WorldToScreen(this.Tile.Verticies[i].Position.X, this.Tile.Verticies[i].Position.Y); Offset = _Parent.GetLabelSize(_Parent.fontArial, i.ToString()); Offset.X /= 2f; Offset.Y /= 2f; _Parent.spriteBatch.DrawString(_Parent.fontArial, i.ToString(), new Vector2((float)ControlPositionScreen.X, (float)ControlPositionScreen.Y), this.TileColor, 0, Offset, Scale, SpriteEffects.None, 0); } if (this.Tile.Verticies.Length > 0) { double TileNameX = this.Tile.Bounds.Left + (this.Tile.Bounds.Width / 2); double TileNameY = this.Tile.Bounds.Bottom + (this.Tile.Bounds.Height / 2); GridVector2 NamePositionScreen = _Parent.WorldToScreen(TileNameX, TileNameY); Offset = _Parent.GetLabelSize(_Parent.fontArial, this.Tile.TextureFullPath); Offset.X /= 2f; Offset.Y /= 2f; _Parent.spriteBatch.DrawString(_Parent.fontArial, this.Tile.TextureFullPath.ToString(), new Vector2((float)NamePositionScreen.X, (float)NamePositionScreen.Y), this.TileColor, 0, Offset, Scale, SpriteEffects.None, 0); } _Parent.spriteBatch.End(); }
public void DrawLabels(Viking.UI.Controls.SectionViewerControl _Parent) { float Scale = (float)(1.0f / _Parent.StatusMagnification) * 10; _Parent.spriteBatch.Begin(); for (int i = 0; i < MapPoints.Length; i++ ) { GridVector2 ControlPositionScreen = _Parent.WorldToScreen(this.MapPoints[i].ControlPoint.X, this.MapPoints[i].ControlPoint.Y); GridVector2 MappedPositionScreen = _Parent.WorldToScreen(this.MapPoints[i].MappedPoint.X, this.MapPoints[i].MappedPoint.Y); Vector2 Offset = _Parent.GetLabelSize(_Parent.fontArial, i.ToString()); Offset.X /= 2f; Offset.Y /= 2f; _Parent.spriteBatch.DrawString(_Parent.fontArial, i.ToString(), new Vector2((float)ControlPositionScreen.X, (float)ControlPositionScreen.Y), ControlColor, 0, Offset, Scale, SpriteEffects.None, 0); _Parent.spriteBatch.DrawString(_Parent.fontArial, i.ToString(), new Vector2((float)MappedPositionScreen.X, (float)MappedPositionScreen.Y), MappedColor, 0, Offset, Scale, SpriteEffects.None, 0); } _Parent.spriteBatch.DrawString(_Parent.fontArial, "Control Points", new Vector2((float)15, (float)15), ControlColor, 0, new Vector2(), .2f, SpriteEffects.None, 0); Vector2 LegendSize = _Parent.GetLabelSize(_Parent.fontArial, "Control Points"); _Parent.spriteBatch.DrawString(_Parent.fontArial, "Mapped Points", new Vector2((float)15, (float) 3 + 15 + LegendSize.Y), MappedColor, 0, new Vector2(), .2f, SpriteEffects.None, 0); _Parent.spriteBatch.End(); }