Пример #1
0
 void ValidateVector()
 {
     m_Vector   = VCUtils.ClampInBound(m_Vector, ValueBound);
     m_Vector  *= 2;
     m_Vector.x = Mathf.Round(m_Vector.x);
     m_Vector.y = Mathf.Round(m_Vector.y);
     m_Vector.z = Mathf.Round(m_Vector.z);
     m_Vector  *= 0.5f;
 }