Пример #1
0
        void UserReporter_BodyLeft(object sender, UsersControllerEventArgs e)
        {
            viewer.Clear();
            angle.Clear();

            tblAngle.Text = "-";
        }
Пример #2
0
 void UserReporter_BodyLeft(object sender, UsersControllerEventArgs e)
 {
     viewer.Clear();
 }
Пример #3
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 void UserReporter_BodyEntered(object sender, UsersControllerEventArgs e)
 {
 }
Пример #4
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 void UserReporter_BodyLeft(object sender, UsersControllerEventArgs e)
 {
     // A user has left the scene.
     viewer.Clear();
 }
Пример #5
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 void UserReporter_BodyEntered(object sender, UsersControllerEventArgs e)
 {
     // A new user has entered the scene.
 }
Пример #6
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 void UserReporter_BodyLeft(object sender, UsersControllerEventArgs e)
 {
     // A user has left the scene.
     viewer.Clear();
 }
Пример #7
0
 void UserReporter_BodyEntered(object sender, UsersControllerEventArgs e)
 {
     // A new user has entered the scene.
 }
Пример #8
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        void UserReporter_BodyLeft(object sender, UsersControllerEventArgs e)
        {
            viewer.Clear();
            angle.Clear();

            tblAngle.Text = "-";
        }
Пример #9
0
 void UserReporter_BodyEntered(object sender, UsersControllerEventArgs e)
 {
 }