Example #1
0
        void UserReporter_BodyLeft(object sender, UsersControllerEventArgs e)
        {
            viewer.Clear();
            angle.Clear();

            tblAngle.Text = "-";
        }
Example #2
0
 void UserReporter_BodyLeft(object sender, UsersControllerEventArgs e)
 {
     viewer.Clear();
 }
Example #3
0
 void UserReporter_BodyEntered(object sender, UsersControllerEventArgs e)
 {
 }
Example #4
0
 void UserReporter_BodyLeft(object sender, UsersControllerEventArgs e)
 {
     // A user has left the scene.
     viewer.Clear();
 }
Example #5
0
 void UserReporter_BodyEntered(object sender, UsersControllerEventArgs e)
 {
     // A new user has entered the scene.
 }
Example #6
0
 void UserReporter_BodyLeft(object sender, UsersControllerEventArgs e)
 {
     // A user has left the scene.
     viewer.Clear();
 }
Example #7
0
 void UserReporter_BodyEntered(object sender, UsersControllerEventArgs e)
 {
     // A new user has entered the scene.
 }
Example #8
0
        void UserReporter_BodyLeft(object sender, UsersControllerEventArgs e)
        {
            viewer.Clear();
            angle.Clear();

            tblAngle.Text = "-";
        }
Example #9
0
 void UserReporter_BodyEntered(object sender, UsersControllerEventArgs e)
 {
 }