static void OnGetAuthSignature(UnityWebRequest request, Action <string> projectAuthSignature)
 {
     if (request.downloadHandler.isDone && request.IsResultTransferSuccess())
     {
         try
         {
             projectAuthSignature?.Invoke(NetworkingUtils.GetValueFromJsonDictionary(request.downloadHandler.text, k_AuthSignatureKeyJsonLabel));
         }
         catch (Exception ex)
         {
             Debug.LogException(ex);
         }
     }
 }
Пример #2
0
        void HandleCompletedSubmitResponse(UnityWebRequest completedRequest)
        {
            GooglePlayRevenueTrackingKeyState keyState;

            if (completedRequest.IsResultTransferSuccess())
            {
                keyState = GooglePlayRevenueTrackingKeyState.Verified;
            }
            else if (completedRequest.IsResultProtocolError())
            {
                keyState = InterpretKeyStateFromProtocolError(completedRequest.responseCode);
            }
            else
            {
                keyState = GooglePlayRevenueTrackingKeyState.InvalidFormat;
            }

            m_SetGooglePlayKeyCallback(keyState);
        }
Пример #3
0
 bool IsGoogleKeyRequestResultSuccess()
 {
     return(m_GetGoogleKeyRequest.IsResultTransferSuccess());
 }