public static UnityWebRequest ApplyRequestBody(this UnityWebRequest self, IEnumerable <byte> requestBody)
 {
     return(requestBody == null ? self : self.ApplyRequestBody(requestBody.ToArray()));
 }
 public static UnityWebRequest ApplyRequestBody(this UnityWebRequest self, string requestBody)
 {
     return(string.IsNullOrEmpty(requestBody) ? self : self.ApplyRequestBody(Encoding.UTF8.GetBytes(requestBody)));
 }