IEnumerator GetLogin(string URL, string auth, Action <string> callback) { using (UnityWebRequest www = UnityWebRequest.Get(URL)) { UnityWebRequest.ClearCookieCache(); www.SetRequestHeader("Content-Type", "application/json"); www.SetRequestHeader("AUTHORIZATION", auth); yield return(www.SendWebRequest()); if (www.isNetworkError) { Debug.Log(www.error); } else if (www.isHttpError) { Debug.Log(www.error); warningMessage.enabled = true; } else { Debug.Log("Login successful!"); warningMessage.enabled = false; string[] aux = www.GetResponseHeader("Set-Cookie").Split(';'); callback?.Invoke(aux[0]); } } }
public static async Task RequestPost(string endpoint, string formData, UnityAction <int, string> _callback, bool token) { UnityWebRequest request = UnityWebRequest.Post(host + api + endpoint, formData); Debug.Log(formData); Debug.Log(request.url); UnityWebRequest.ClearCookieCache(); if (token) { request.SetRequestHeader("Token", AppManager.Instance.userInfo.access_token); } request.SetRequestHeader("Content-Type", "application/json"); if (formData.Length > 0) { byte[] bodyRaw = System.Text.Encoding.UTF8.GetBytes(formData); var uploadHandler = new UploadHandlerRaw(bodyRaw); request.uploadHandler = uploadHandler; } request.downloadHandler = (DownloadHandler) new DownloadHandlerBuffer(); await request.SendWebRequest(); Debug.Log("HTTP CODE: " + request.responseCode); Debug.Log("SERVER RESPONDED: " + request.downloadHandler.text); if (request.responseCode == 200) { _callback?.Invoke((int)request.responseCode, request.downloadHandler.text); } else if (request.isNetworkError || request.isHttpError) { //ApplicationManager.instance.ErrorScreen.GetComponent<ErrorScreen>().error.text = "Отсутствует соединение с интернетом, проверьте подключение"; //ApplicationManager.instance.ErrorScreen.SetActive(true); } }
public void firstLocalization(float langitude, float latitude, string path, Action <StickerInfo[]> getStickers) { UnityWebRequest.ClearCookieCache(); System.Threading.Thread.CurrentThread.CurrentCulture = new System.Globalization.CultureInfo("en-US"); if (getStickers != null) { getStickersAction = getStickers; } string framePath; if (!editorTestMode) { framePath = CamGetFrame(); Debug.Log("framePath =" + framePath); } else { framePath = path; } cameraRotationInLocalization = ARCamera.transform.rotation.eulerAngles; cameraPositionInLocalization = ARCamera.transform.position; if (framePath != null) { uploadFrame(framePath, apiURL, langitude, latitude, camLocalize); } }
private void ForceToLoginView(bool isShowSwitch = false) { //这下面的执行顺序不要轻易修改 UnityWebRequest.ClearCookieCache(); SdkHelper.AccountAgent.IsLogin = false; _backBtn.Hide(); ClientData.CustomerSelectedLevel = null; ClientData.CustomerSelectedCapsuleLevel = null; GuideManager.Reset(); ClientTimer.Instance.Cleanup(); NetWorkManager.CookieStr = null; NetWorkManager.InitHead(); ModuleManager.Instance.DestroyAllModule(); GlobalData.InitData(); PopupManager.CloseAllWindow(); SdkHelper.CustomServiceAgent.Reset(); LoadingProgress.Instance.Show(); if (isShowSwitch) { ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_UPDATE, false, true, LoginCallbackType.Switch); } else { ModuleManager.Instance.EnterModule(ModuleConfig.MODULE_UPDATE); } }
/// <summary> /// Sends get request /// </summary> /// <param name="endpoint"></param> /// <param name="_callback"></param> /// <param name="token"></param> /// <param name="addetive"></param> /// <returns></returns> public static async Task RequestGet(string endpoint, UnityAction <int, string> _callback = null, bool token = true, string addetive = null) { string requestString = host + api + endpoint + addetive; Debug.Log(requestString); UnityWebRequest request = UnityWebRequest.Get(host + api + endpoint + addetive); UnityWebRequest.ClearCookieCache(); if (token) { request.SetRequestHeader("Token", AppManager.Instance.userInfo.access_token); } request.SetRequestHeader("Content-Type", "application/json"); await request.SendWebRequest(); Debug.Log("HTTP CODE: " + request.responseCode); Debug.Log("SERVER RESPONDED: " + request.downloadHandler.text); if (request.responseCode == 200) { _callback?.Invoke((int)request.responseCode, request.downloadHandler.text); } else if (request.isNetworkError || request.isHttpError) { //ApplicationManager.instance.ErrorScreen.GetComponent<ErrorScreen>().error.text = "Отсутствует соединение с интернетом, проверьте подключение"; //ApplicationManager.instance.ErrorScreen.SetActive(true); } }
//Check if the given username and credentials match an existing user //When called, sets to the AWAITING_RESPONSE state //Once a response is received, changes to RESPONSE_RECEIVED //Sets response based on // 200 - SUCCESS (credentials are valid) // 404 - NOTFOUND (credentials not valid) // ? - OTHER (something else) IEnumerator CheckUserCredentials(string username, string password) { UnityWebRequest.ClearCookieCache(); Debug.Log("Checking user credentials are valid"); if (currentState != DbConnectionState.READY) { Debug.LogWarning("Tried to connect to the DB before receiving response, will not process this request"); yield break; } currentState = DbConnectionState.AWAITING_RESPONSE; yield return(StartCoroutine(CheckDbConnection())); if (currentState != DbConnectionState.AWAITING_RESPONSE) { yield break; } WWWForm form = new WWWForm(); form.AddField("username", username); form.AddField("password", password); using (UnityWebRequest www = UnityWebRequest.Post(baseURL + "check_user.php", form)) { yield return(www.SendWebRequest()); DbResponseState state; if (www.responseCode == 200) { state = DbResponseState.SUCCESS; } else if (www.responseCode == 404) { state = DbResponseState.NOTFOUND; } else { Debug.LogError("Unexpected response when checking user credentials: " + www.error); Debug.Log(www.downloadHandler.text); state = DbResponseState.OTHER; } if (disregardNext) { currentState = DbConnectionState.READY; lastResponse = null; } else { currentState = DbConnectionState.RESPONSE_RECEIVED; lastResponse = new DbResponse(state, www.downloadHandler.text, www.GetResponseHeaders()); } } }
//Save the values of the data recorder to the DB. //When called, sets to the AWAITING_RESPONSE state //Once a response is received, changes to RESPONSE_RECEIVED //Sets response based on // 200 - SUCCESS (scores saved) // 404 - NOTFOUND (scores not saved) // ? - OTHER (something else) IEnumerator SaveData(DataRecorder recorder) { UnityWebRequest.ClearCookieCache(); if (currentState != DbConnectionState.READY) { Debug.LogWarning("Tried to connect to the DB before receiving response, will not process this request"); yield break; } currentState = DbConnectionState.AWAITING_RESPONSE; yield return(StartCoroutine(CheckDbConnection())); if (currentState != DbConnectionState.AWAITING_RESPONSE) { yield break; } var www = new UnityWebRequest(baseURL + "save_data.php", "POST"); byte[] bodyRaw = Encoding.UTF8.GetBytes(recorder.ToJSON()); www.uploadHandler = (UploadHandler) new UploadHandlerRaw(bodyRaw); www.downloadHandler = (DownloadHandler) new DownloadHandlerBuffer(); www.SetRequestHeader("Content-Type", "application/json"); yield return(www.SendWebRequest()); DbResponseState state; if (www.responseCode == 200) { state = DbResponseState.SUCCESS; } else if (www.responseCode == 404) { state = DbResponseState.NOTFOUND; } else { Debug.LogError("Unexpected response when trying to save data: " + www.error); Debug.Log(www.downloadHandler.text); state = DbResponseState.OTHER; } if (disregardNext) { currentState = DbConnectionState.READY; lastResponse = null; } else { currentState = DbConnectionState.RESPONSE_RECEIVED; lastResponse = new DbResponse(state, www.downloadHandler.text, www.GetResponseHeaders()); } }
internal static UnityWebRequest initRequest( string url, string method) { var request = new UnityWebRequest(url, method); request.downloadHandler = new DownloadHandlerBuffer(); request.SetRequestHeader("X-Requested-With", "XmlHttpRequest"); UnityWebRequest.ClearCookieCache(); request.SetRequestHeader(COOKIE, _cookieHeader()); return(request); }
static UnityWebRequest initRequest( string url, string method) { var request = new UnityWebRequest { url = url, method = method, downloadHandler = new DownloadHandlerBuffer() }; request.SetRequestHeader("X-Requested-With", "XmlHttpRequest"); UnityWebRequest.ClearCookieCache(); request.SetRequestHeader(COOKIE, _cookieHeader()); request.SetRequestHeader("AppVersion", Config.versionNumber); return(request); }
public static void CheckServerTime(Action <bool> pOnFinished) { if (mCheckingTime) { return; } string url = "https://showcase.api.linx.twenty57.net/UnixTime/tounix?date=now"; //var form = new WWWForm(); UnityWebRequest.ClearCookieCache(); var request = UnityWebRequest.Get(url); request.SendWebRequest(); mCheckingTime = true; WaitUtil.Start(() => request.isDone, () => { mCheckingTime = false; if (request.isNetworkError) { pOnFinished.Raise(false); } else { if (request.responseCode == 200) { var text = request.downloadHandler.text; long unixTime = 0; if (long.TryParse(text, out unixTime)) { mStartServerTime = Config.UnixTimeStampToDateTime(unixTime); } mAppTimeWhenGetServerTime = Time.unscaledTime; pOnFinished.Raise(true); } else { pOnFinished.Raise(false); } } }); }
void Start() { string ver = Application.version; if (PlayerPrefs.HasKey("bver")) { if (!(PlayerPrefs.GetString("bver").Equals(ver))) { UnityWebRequest.ClearCookieCache(); Caching.ClearCache(); PlayerPrefs.DeleteAll(); PlayerPrefs.SetString("bver", ver); } } else { UnityWebRequest.ClearCookieCache(); Caching.ClearCache(); PlayerPrefs.DeleteAll(); PlayerPrefs.SetString("bver", ver); } Debug.Log("Version " + Application.version + " bver " + ver); gph = GetComponent <GetPlaceHoldersDev>(); stickerInfoForPanel = null; stickerDeActivate = null; gloc = 0; bloc = 0; if (PlayerPrefs.HasKey("TimeForRelocation")) { float val = PlayerPrefs.GetFloat("TimeForRelocation"); gph.setTimeForRelocation(val); placeholderRelocationTimer.text = "" + val; } else { PlayerPrefs.SetFloat("TimeForRelocation", gph.timeForRelocation); } aRcamera = Camera.main.gameObject; }
private static IEnumerator waitForRequest(UnityWebRequest www, Request request, FinishCallback callback) { using (www) { yield return(www.SendWebRequest()); if (string.IsNullOrEmpty(www.error)) { Dictionary <string, string> headers = new Dictionary <string, string>(www.GetResponseHeaders()); if (request.Cookies != null) { request.Cookies.Update(headers); } int code = (int)www.responseCode; UnityWebRequest.ClearCookieCache(); callback(new Response(www.downloadHandler.text, code, StatusCodes.MessageFromCode(code), headers, request.Cookies)); } else { callback(Response.BuildError(www.error)); } } }
IEnumerator Start() { realm = ""; nonce = ""; qop = ""; if (camCoderIPAddress == null || camCoderIPAddress == "") { yield break; } entryPoint = "/api.php"; UnityWebRequest getRequest = UnityWebRequest.Get("http://" + camCoderIPAddress + entryPoint); UnityWebRequest.ClearCookieCache(); yield return(getRequest.Send()); if (getRequest.isNetworkError) { Debug.Log(getRequest.error); } else { if (getRequest.responseCode == 200) { var resps = getRequest.GetResponseHeaders(); foreach (KeyValuePair <string, string> kvp in resps) { Debug.Log(kvp.Value); } } else if (getRequest.responseCode == 401) { var resps = getRequest.GetResponseHeaders(); foreach (KeyValuePair <string, string> kvp in resps) { if (kvp.Key == "WWW-Authenticate") { UnityWebRequest authRequest = UnityWebRequest.Get("http://" + camCoderIPAddress + entryPoint); var vals = kvp.Value.Replace("\"", "").Split(','); foreach (var val in vals) { var tmps = val.Split('='); if (tmps[0].Contains("realm")) { realm = tmps[1]; } else if (tmps[0].Contains("nonce")) { nonce = tmps[1]; } else if (tmps[0].Contains("qop")) { qop = tmps[1]; } } cnonce = "cnonce"; wwwAuthenticate = kvp.Value; authValue = BuildAuthrizeHeader("GET", entryPoint); authRequest.SetRequestHeader("Authorization", authValue); yield return(authRequest.Send()); if (authRequest.responseCode == 200) { var respHeads = authRequest.GetResponseHeaders(); foreach (KeyValuePair <string, string> header in respHeads) { var elements = header.Value.Split(','); foreach (var element in elements) { if (element.Contains("SessionID")) { sessionID = element.Split('=')[1]; break; } } } if (sessionID != "") { entryPoint = "/cgi-bin/api.cgi"; isAuthenticateSuccess = true; } } } } } } }
[Button(ButtonSizes.Medium), GUIColor("AlarmColor"), BoxGroup("Settings"), HorizontalGroup("Settings/1")] public void ClearCookieCache() => UnityWebRequest.ClearCookieCache();
public override void Init() { var data = string.Empty; if (Application.platform == RuntimePlatform.Android) { //LogUtils.Log("loading launch cfg at android... path =", CFG_PATH); var url = new System.Uri(CFG_PATH.DataPath()); UnityWebRequest.ClearCookieCache(); UnityWebRequest reader = UnityWebRequest.Get(url); reader.SendWebRequest(); while (!reader.isDone) { //.Log("loading launch cfg..."); } data = reader.downloadHandler.text; //LogUtils.Log("loading launch cfg at android... data =", data); //JsonData jsond = JsonMapper.ToObject(File.ReadAllText(API_PATH)); //if(jsond.Count > 0 && jsond[0].Count > 0) //{ // Config.APPID = Convert.ToInt32(jsond[0]["appid"]); // Debug.Log(Config.APPID); //} } else { var file = new FileInfo(CFG_PATH.DataPath()); if (file.Exists) { var fs = file.OpenText(); data = fs.ReadToEnd(); fs.Close(); } } if (!string.IsNullOrEmpty(data)) { //LogUtils.Log(data); Config = JsonMapper.ToObject <LaunchConfig>(data); } else { //LogUtils.Log("load launch cfg failed..."); Config = new LaunchConfig(); } if (Application.platform == RuntimePlatform.Android) { //LogUtils.Log("loading launch cfg at android... path =", API_PATH); var url = new System.Uri(API_PATH.DataPath()); UnityWebRequest.ClearCookieCache(); UnityWebRequest reader = UnityWebRequest.Get(url); reader.SendWebRequest(); while (!reader.isDone) { //LogUtils.Log("loading launch cfg..."); } data = reader.downloadHandler.text; //LogUtils.Log("loading launch cfg at android... data =", data); } else { var file = new FileInfo(API_PATH.DataPath()); if (file.Exists) { var fs = file.OpenText(); data = fs.ReadToEnd(); fs.Close(); } } if (!string.IsNullOrEmpty(data)) { #if BRANCH_TAPTAP Config.APPID = 12; Debug.Log("Config.APPID = " + Config.APPID); #else //LogUtils.Log(data); JsonData deJson = LitJson.JsonMapper.ToObject(data); if (deJson.Keys.Contains("appid")) { Config.APPID = int.Parse(deJson["appid"].ToString()); //Debug.Log("Config.APPID = " + Config.APPID); } if (deJson.Keys.Contains("zoneid")) { Config.ZONEID = int.Parse(deJson["zoneid"].ToString()); //Debug.Log("Config.APPID = " + Config.ZONEID); } #endif } else { //LogUtils.Log("load launch appid failed..."); } }
public void ClearCash() { UnityWebRequest.ClearCookieCache(); Caching.ClearCache(); }
public void ClearCookies(Uri uri) { UnityWebRequest.ClearCookieCache(uri); }
void Start() { UnityWebRequest.ClearCookieCache(); OnRefreshBtnClick(); }