int UnityEngineObject_m_IsNull(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); { bool gen_ret = gen_to_be_invoked.IsNull( ); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } }
static int _m_IsNull(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Object gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.IsNull( ); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }