static int _m_ExtDestroyImmediate(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityEngine.Object __cl_gen_to_be_invoked = (UnityEngine.Object)translator.FastGetCSObj(L, 1);



                {
                    __cl_gen_to_be_invoked.ExtDestroyImmediate(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }