Пример #1
0
 public override void DoPostConfigureComplete(UnityEngine.GameObject go)
 {
     go.AddOrGetDef <StorageController.Def>();
     Prioritizable.AddRef(go);
 }
 public override void DoPostConfigureComplete(UnityEngine.GameObject go)
 {
     go.AddOrGetDef <StorageController.Def>();
     go.AddOrGetDef <PoweredActiveController.Def>();
 }