Пример #1
0
    // Update is called once per frame
    void Update()
    {
        if (path_ == null || path_.Count == 0)
        {
            path_ = PathFinder.Instance.GetPath(transform.position, new Vector3(Random.Range(-2, 2), Random.Range(2, -2), 0));

            unitMovement_.SetTargetPosition(path_[0]);
        }
        else
        {
            if (Vector3.Distance(transform.position, path_[0]) < stoppingDistance_)
            {
                path_.RemoveAt(0);

                if (path_.Count > 0)
                {
                    unitMovement_.SetTargetPosition(path_[0]);
                }
            }
        }
    }