public void RestartDomino() { Destroy(CurrentLvl); Destroy(AllDominos); AllDominos = new GameObject(); AllDominos.name = "AllDominos"; CurrentLvl = Instantiate(Level_heart); mStarter = CurrentLvl.GetComponentInChildren <Startdomino>(); MissionCompleteNum = 0; mDonimoTotalNum = 0; ListDominos.Clear(); IsStartPush = false; mUIcontroller.ResetButton(); mUIcontroller.HideFailedImage(); mAudioM.d_restart.Play(); }