public void Open(Action on_finished) { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit(root)) { state = STATE.OPENED; } else { if (closeTween.get_enabled()) { closeTween.SetOnFinished((EventDelegate)null); closeTween.SetStartToCurrentValue(); closeTween.ResetToBeginning(); closeTween.set_enabled(false); } if (!openTween.get_gameObject().get_activeSelf()) { openTween.get_gameObject().SetActive(true); } state = STATE.OPENING; openTween.set_enabled(true); openTween.SetStartToCurrentValue(); openTween.ResetToBeginning(); openTween.SetOnFinished(delegate { state = STATE.OPENED; OnPostOpen(); on_finished(); }); openTween.PlayForward(); } }
private void OnDisable() { //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) maxEffect.Init(this); silenceBase.SetActive(false); if (playSkill) { if (alphaTween != null) { alphaTween.set_enabled(false); alphaTween = null; } if (scaleTween != null) { scaleTween.set_enabled(false); scaleTween = null; } this.StopCoroutine(routineWork); skillIconOn.get_transform().set_localPosition(skillIconOnPos); skillIconOn.get_transform().set_localScale(Vector3.get_one()); skillIconOn.alpha = 1f; panelChange.Lock(); playSkill = false; routineWork = null; } }
public static GameObject Instantiate(Object original, GameObject parent = null, bool addParentPos = false, bool doTween = false) { if (original == null) { return(null); } GameObject gameObject = Object.Instantiate(original) as GameObject; gameObject.set_name(original.get_name()); if (parent != null) { gameObject.get_transform().SetParent(parent.get_transform(), false); if (addParentPos) { gameObject.get_transform().set_position((original as GameObject).get_transform().get_position()); } } if (doTween) { UITweener[] components = gameObject.get_transform().GetComponents <UITweener>(); UITweener[] array = components; for (int i = 0; i < array.Length; i++) { UITweener uITweener = array[i]; uITweener.set_enabled(true); } } return(gameObject); }
public void SetEquipGrowLimitBG(bool active) { if (Object.op_Implicit(equipGrowLimitBG)) { equipGrowLimitBG.set_enabled(active); UITweener[] components = equipGrowLimitBG.GetComponents <UITweener>(); int i = 0; for (int num = components.Length; i < num; i++) { UITweener uITweener = components[i]; if (Object.op_Implicit(uITweener)) { uITweener.set_enabled(active); } } } }
private void InitTween(UITweener new_tw, UITweener base_tw, int i, bool is_skip) { int num = (repetitionStartIndex <= -1) ? i : Mathf.Min(repetitionStartIndex, i); new_tw.animationCurve = base_tw.animationCurve; new_tw.style = base_tw.style; new_tw.duration = base_tw.duration + dispDuration * (float)num; new_tw.delay = base_tw.delay + dispStartDelay * (float)num; new_tw.ignoreTimeScale = base_tw.ignoreTimeScale; new_tw.tweenGroup = base_tw.tweenGroup; new_tw.set_enabled(true); if (!is_skip) { new_tw.ResetToBeginning(); } else { new_tw.tweenFactor = 1f; new_tw.Sample(new_tw.tweenFactor, false); } }