Пример #1
0
    private void OnGameOverEvent(GameOverEvent arg)
    {
        StopCoroutine(timerCoroutine);

        hUDView.TimeSurvivedTxt.text = hUDView.TimeScoreTxt.text;
        hUDView.BackButton.gameObject.SetActive(true);

        StartCoroutine(UITweener.FadeCanvasGroup(hUDView.BlackScreenGroup, 0f, 1f, 1f));
    }