Пример #1
0
    public static SecondarySkill MapSkillnameToSecondarySkill(SkillName skill)
    {
        switch (skill)
        {
        case SkillName.axe:
            return(SecondarySkill.axe);

        case SkillName.bow:
            return(SecondarySkill.bow);

        case SkillName.fauna:
            return(SecondarySkill.fauna);

        case SkillName.flora:
            return(SecondarySkill.flora);

        case SkillName.instantaniousMagic:
            return(SecondarySkill.instantaniousMagic);

        case SkillName.legends:
            return(SecondarySkill.legends);

        case SkillName.manipulation:
            return(SecondarySkill.manipulation);

        case SkillName.materialization:
            return(SecondarySkill.materialization);

        case SkillName.medical:
            return(SecondarySkill.medical);

        case SkillName.people:
            return(SecondarySkill.people);

        case SkillName.restoration:
            return(SecondarySkill.restoration);

        case SkillName.ritualMagic:
            return(SecondarySkill.ritualMagic);

        case SkillName.shield:
            return(SecondarySkill.shield);

        case SkillName.staff:
            return(SecondarySkill.staff);

        case SkillName.sword:
            return(SecondarySkill.sword);
        }

        return(0);
    }
Пример #2
0
    public static PrimarySkill MapSkillnameToPrimarySkill(SkillName skill)
    {
        switch (skill)
        {
        case SkillName.agility:
            return(PrimarySkill.agility);

        case SkillName.intelligence:
            return(PrimarySkill.intelligence);

        case SkillName.magicProwess:
            return(PrimarySkill.magicProwess);

        case SkillName.strength:
            return(PrimarySkill.strength);
        }

        return(0);
    }
Пример #3
0
    public static string EnumToString(SkillName e)
    {
        switch (e)
        {
        case SkillName.intelligence:
            return("intelligence");

        case SkillName.agility:
            return("agility");

        case SkillName.strength:
            return("strength");

        case SkillName.magicProwess:
            return("magicProwess");

        case SkillName.people:
            return("peopl");

        case SkillName.medical:
            return("medical");

        case SkillName.flora:
            return("flora");

        case SkillName.fauna:
            return("fauna");

        case SkillName.legends:
            return("legend");

        case SkillName.bow:
            return("bow");

        case SkillName.sword:
            return("sword");

        case SkillName.axe:
            return("axe");

        case SkillName.shield:
            return("shield");

        case SkillName.staff:
            return("staff");

        case SkillName.manipulation:
            return("manipulation");

        case SkillName.restoration:
            return("restoration");

        case SkillName.materialization:
            return("materialization");

        case SkillName.ritualMagic:
            return("ritualMagic");

        case SkillName.instantaniousMagic:
            return("instantaniousMagic");
        }

        return("");
    }