public static SecondarySkill MapSkillnameToSecondarySkill(SkillName skill) { switch (skill) { case SkillName.axe: return(SecondarySkill.axe); case SkillName.bow: return(SecondarySkill.bow); case SkillName.fauna: return(SecondarySkill.fauna); case SkillName.flora: return(SecondarySkill.flora); case SkillName.instantaniousMagic: return(SecondarySkill.instantaniousMagic); case SkillName.legends: return(SecondarySkill.legends); case SkillName.manipulation: return(SecondarySkill.manipulation); case SkillName.materialization: return(SecondarySkill.materialization); case SkillName.medical: return(SecondarySkill.medical); case SkillName.people: return(SecondarySkill.people); case SkillName.restoration: return(SecondarySkill.restoration); case SkillName.ritualMagic: return(SecondarySkill.ritualMagic); case SkillName.shield: return(SecondarySkill.shield); case SkillName.staff: return(SecondarySkill.staff); case SkillName.sword: return(SecondarySkill.sword); } return(0); }
public static PrimarySkill MapSkillnameToPrimarySkill(SkillName skill) { switch (skill) { case SkillName.agility: return(PrimarySkill.agility); case SkillName.intelligence: return(PrimarySkill.intelligence); case SkillName.magicProwess: return(PrimarySkill.magicProwess); case SkillName.strength: return(PrimarySkill.strength); } return(0); }
public static string EnumToString(SkillName e) { switch (e) { case SkillName.intelligence: return("intelligence"); case SkillName.agility: return("agility"); case SkillName.strength: return("strength"); case SkillName.magicProwess: return("magicProwess"); case SkillName.people: return("peopl"); case SkillName.medical: return("medical"); case SkillName.flora: return("flora"); case SkillName.fauna: return("fauna"); case SkillName.legends: return("legend"); case SkillName.bow: return("bow"); case SkillName.sword: return("sword"); case SkillName.axe: return("axe"); case SkillName.shield: return("shield"); case SkillName.staff: return("staff"); case SkillName.manipulation: return("manipulation"); case SkillName.restoration: return("restoration"); case SkillName.materialization: return("materialization"); case SkillName.ritualMagic: return("ritualMagic"); case SkillName.instantaniousMagic: return("instantaniousMagic"); } return(""); }