Пример #1
0
 internal CommonErrorStatus.MultiplayerStatus Status()
 {
     return(TurnBasedMultiplayerManager.TurnBasedMultiplayerManager_TurnBasedMatchesResponse_GetStatus(SelfPtr()));
 }
Пример #2
0
 internal GooglePlayGames.Native.Cwrapper.CommonErrorStatus.MultiplayerStatus Status()
 {
     return(TurnBasedMultiplayerManager.TurnBasedMultiplayerManager_TurnBasedMatchesResponse_GetStatus(base.SelfPtr()));
 }